visionOS-inspired interface design for spatial computing — frosted floating panels, depth layering, and UI that lives in three-dimensional space.
Pioneered by: Apple visionOS
The signature details that make Spatial UI instantly recognisable.
Panels float without ground plane attachment
Very high blur on all surfaces (blur(60px+))
Specular edge highlights simulate glass in space
Low-saturation backgrounds — content pops in 3D
Depth ordering replaces z-index in perception
Spatial UI works best for these industries